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Block Wildin
Rain-soaked 1990s-inspired city street used as Block Wildin devlog background

Current development focus

The most useful current post for understanding the project direction and next production milestones.

2.5D gameplay concept in a wet 1990s-inspired alley under elevated train tracks

Level DesignJuly 9, 20261 min read

Building the First 1990s Urban Level

The first level pass focuses on wet streets, under-track routes, readable side-view movement, and the feeling that the city is closing in.

level designcityunder-tracksprototype

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Development updates

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Development Timeline

Major updates, milestones, and visible progress from prototype to vertical slice.

Public foundation / Website

Website production base

Core routes, media hub, support paths, and project identity are being assembled.

CompletedRelated

Current pass / Gameplay

Prototype to vertical slice planning

Movement, chase pressure, and level readability are being shaped toward a focused playable segment.

In ProgressRelated

Next public beat / Media

Trailer and media preparation

Screenshots, clips, and trailer materials are planned as the visual proof library expands.

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Important Updates

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